All Spells | Mythic | Custom Search | Definitions

Adept | Alchemist | Antipaladin | Arcanist | Bard | Bloodrager | Cleric | Druid | Hunter | Inquisitor | Investigator | Magus | Medium | Mesmerist | Occultist | Oracle | Paladin | Psychic | Ranger | Red Mantis Assassin | Sahir-Afiyun | Shaman | Skald | Sorcerer | Spiritualist | Summoner | Summoner (Unchained) | Warpriest | Witch | Wizard

Occult Rituals


Reviving Finale

Source Advanced Player's Guide pg. 239
School conjuration (healing); Level bard 3, skald 3

Casting

Casting Time 1 swift action
Components V, S

Effect

Range 20 ft.
Area a 20-ft.-radius burst centered on you
Duration instantaneous
Saving Throw Will half (harmless); Spell Resistance yes (harmless)

Description

You must have a bardic performance in effect to cast this spell. With a flourish, you immediately end your bardic performance, and allies within the area of the spell regain 2d6 hit points. This spell has no effect on undead creatures.